Thursday 8 November 2007

Time Waits For No Gamer.

Something happens as you get older, time speeds up. Add a family and time not only speeds up but starts playing tricks on you too. It knocks on your door and runs away and hides so that by the time you find it in order to have that bit of time to yourself, it’s already time for time to move on. Take this blog entry for example, I’ve been writing it for weeks. Not literally of course, I don’t type that slowly, but the original idea manifested some weeks back as I desperately tried to find time to play through the Orange Box (PC). Excusing TF2’s online shenanigans, Valve’s 2 little nuggets of newness are not particularly expansive. HL2:Episode 2 can be run through in about 6 hours. Portal in 4. There was a time when I could do both of them in one sitting and still get a few levels of whichever console game was flavour of the month. No chance of that now though. I’m lucky if I can even get close to 10 hours game time in a week.

There are numerous factors involved in this, but the primary one is simply that while gaming is far and away my favourite leisure activity, what should be my leisure time is no longer mine. In the evening’s it’s either my wife’s or works, and at the weekend it’s my daughters. Whereas weekends could be spent watching complete series of favourite TV shows or Star Wars movie marathons, now if we’re not out on some form of activity, my TV is owned by Dora The Explorer, Scooby Doo & Wonder Pets.

This leads me to thinking that the games industry is in danger of losing a significant proportion of its user base. I’m one of those people who was pretty much around at the start. I played on Intellivision, Atari 2600, ZX81, Spectrum, Amiga, SNES, PlayStation, N64 etc. I’ve aged with the industry and helped nurture it to its current maturity, yet I feel it's stopped making games for me. Developers seem intent on making games longer, seemingly to justify the price. They boast about 30+ hours of gameplay. At moments like this I like to get out a big pointy stick and point it’s pointyness towards Max Payne 2. Max Payne 2 could be completed comfortably in 8 hours, and yet on completion I’ve yet to hear of anyone complaining it was too short. On the contrary, I get the impression that the community seem to agree with my sentiment that The Fall of Max Payne was a beautifully crafted and executed interactive experience. The value came from the joy of (repeatedly) playing it. Movies aren’t judged on their running time so if gaming wants to move closer to being as respected then developers need to get over their hang up on length (I know there's an innuendo in there but I'm trying to be serious and avoid flaccid dick jokes and accusations of inadequacy). I’m now put off buying games such as Metroid Prime 3 Corruption (Wii) due to tales of fetch quests and save locations that mean there is no way to jump in and out of the game. Oblivion (PC) sits on the shelf, 30 hours of questing in and I fear I’ll probably never continue. I simply can’t commit to a multi-hour gaming session these days.

On the flip side we have the multi-mini-game simplicity of many a Wii title. While these are fun and easily accommodated in to what little time I have, they lack the compelling story or drama I want from a modern, mature, gaming experience. This is where I feel we risk losing the middle ground. People who have grown up with gaming and want to keep gaming. The hardcore gamer with casual sensibilities. I want mature themes. I want action. I want tension. I want drama.

I need it in a concise package.

4 comments:

Anonymous said...

You are not alone... in fact I read a blog post very similar to this recently:

http://blog.newsweek.com/blogs/levelup/archive/2007/11/05/why-no-aaa-games-for-the-hardcasual-player.aspx

Anyway - I am not talking to you as I am hooked on Wii now thanks to you.

Anonymous said...

Seems the url I posted got truncated:

http://tinyurl.com/2qktsx

FurlyWurly said...

Hmmm. I fundamentally agree with him (obviously, he stole my post then went back in time and re-wrote it badly!) though I think some of his rationale is weak. Heavenly Sword? Pur-lease!
Really unfortunate labeling too: 'Hardcasual'. Poor!
Besides that, well done him.

Anonymous said...

First of all, everything needs a label or it doesn't exist (so hardcasual will have to do until you come up with something better). :)

Secondly - is Heavenly Sword a porn film set in medieval times? "Oooh Sir Shagalot pierce my armour with your heavenly sword".. and so on.