Showing posts with label Games for Windows. Show all posts
Showing posts with label Games for Windows. Show all posts

Monday, 23 February 2009

Wandering far

I've finally finished playing Fallout 3 (PC) for the time being. I've visited every significant location, though not found every bobblehead nor triggered every quest, and you know, that's fine. I never wanted the experience to degenerate into a complete fetch quest, I just wanted to see what the wasteland had to offer.

Leaving the confines of Vault 101 I played the game pretty much as myself, in so much as I can be myself in a fictional post apocalyptic future, letting my personal morality be my guide. As such, as tempted as I was to put a .44 magnum shell into the back of the likes of Moriarty's head and blow the residents of Megaton to kingdom come, I never did so. Maybe next play through. And that's the biggest ringing endorsement I can give. Despite almost 100 hours of wandering the wastes I'd be more than happy to start all over again. Sure the ending is a bit of kick in the happy sack, but that doesn't detract from the delights that have gone before.

I could of course continue playing now, with the Operation Anchorage expansion, though as it's only available through the Games For Windows Marketplace, which would be a reason to disregard it in itself, and the reviews giving the impression that it is akin to sprinkling powered turd on my cornflakes, I think I'll give it a miss.

There's other expansions in the works and I'm sure when Bethesda have finished milking it they'll put a nice little expansion compilation together as they did with the Knights of the Nine for Oblivion and that's when I'll jump back in, only this time as a twisted killing machine bent on intensifying the pain and misery of the inhabitants of this ravaged DC. [insert Vincent Price laughter here]

So with an ever expanding backlog of games it was a tough choice deciding where to go next. Being the FPS lover that I am Far Cry 2 was always going to be favourite, though with the recent system wipe I need to restart both Colin McRae DiRT and Psychonauts so there was a temptation to go back to them. I've also got Beyond Good & Evil and Company of Heroes Gold Edition sitting in my Steam list eyeing me disappointedly. I've not given nearly enough time to zombie blasting in Left 4 Dead, and Mass Effect and Grand Theft Auto IV aren't going to play themselves. Add to that the recent release of F.E.A.R.2: Project Origin and Burnout Paradise Ultimate Box demo's, that gave me just enough to tempt me in with their wily ways, and the excitement is palpable. How am I going to cope?

One notable absentee in all this is Warhammer Online. There was some debate about Warhammer over at the ZTTB site, which I'll expand upon my input in order to explain that while I am still playing it, I'm not doing so as much as I expected.

I dabbled with Warhammer briefly in school, though I was primarily a D&D kind of guy, and maybe my memory isn't too good because I wasn't expecting, well, what Warhammer Online is. I've tried to love it, tried to warm to it's charms, but once the initial excitement wore off I felt that there's just something missing. Now it may just be me being the anti-social nay sayer that I can be, but the reason I liked Guild Wars was because I got to play with people I liked and had fun with. Once all the guildies stopped playing I had no reason to go back and finish it. I was never really into running around alone, and not being sure I could invest the time needed for character development I was never convinced a proper MMO would fit, so I avoided the likes World of Warcraft and Everquest II for this reason and because of the monthly subscription, despite the number of people I knew who where jumping in and splashing around while telling me how lovely it was and to get the water wings off and join them.

Warhammer, I told myself, would be different. Surely going into a massive bloody conflict with several hundred others as body parts fly across the battlefield in a hail of flame and bullets would be my dream ticket, particularly as we had, an all be it brief, history.
It seems strange then that I'm having most fun going off doing the PvE alone. I certainly didn't expect that. I think the cause of this unexpected development is that I've found people still play as individuals, and as such the PQ's work best because people can do their own thing but it still contributes to the overall goal. In the PvP scenarios, unless you have at least a party and preferably a warband going in, it just becomes a free for all. That makes the experience feel somewhat unsatisfying. Hollow.

Having said all that, I still think it's worth picking up and having a play, and despite my reservations I have put my money on the table and will be playing until May, but I really don't know if I'll go beyond that. There's no doubt that WoWers who came across for the launch didn't find it compelling enough to stay once Wrath of the Lich King was released, and there was a significant juggling act to balance the servers. There's also been a number of changes in game since launch that have improved things with Mythic being swift to implement them and the speed with which they've responded to criticism has been commendable. They've reintroduced classes that were removed to ensure the game launched on time and balancing and UI issues have been rectified. All in all it is very solid and well implemented.

The environments are fantastic. The characterisations are brilliant. The Tome Of Knowledge is a stroke of genius. There's a wealth of material in and around the game world that you can delve as deep as you like into. There's an abundance of content, and you're free to sample whichever takes your fancy. Want to play as a High Elf but like the Dwarf story? Go do the Dwarf story then. Once you've basically got through the training quests and got to your first warcamp, your race doesn't have to dictate your quest path. The quests themselves can range from a quick walk down the road to chat to someone, to sprawling multi-part epics. Should you find some like minded people to adventure with, your quests can be shared with the others in your party, with re spawn of components/quest items happening swiftly enough that you don't get bored waiting for everyone to get the loot.

There's so many plus points and great things in there and I want it to be a great success. That's why I'd love to recommend it to everyone as an essential purchase. The fact that I can't saddens me. I hope that anyone who does buy it likes it. I hope it's just that MMO's at the end of the day aren't my bag. I really do.

Not that I can worry about that now. I've got some bloke going by the pseudonym “The Jackal” to kill.

Friday, 6 February 2009

Alive alive d'oh!

I don't like criticising. Honest. Sure I like to point fun as much as the next socially inept intellectual failure, but that's different. It's hard for me to justify anger sometimes as those my anger would be directed towards are far and away on a higher tier. Take my current bile inducing situation, the bastion of all that is unholy, Games For Windows Live. Those responsible for it are well education suitably qualified professionals and were we to meet I can see it going something like this:

Me: Games For Windows Live is shit!

GFWL Team: Could you do better?

Me: Erm, no.

Argument lost and I'd slope off home with my stomach acid reaching tonsil tickling levels, develop massive stomach ulcers and drop dead. Probably best I don't pop over to Redmond then.

The thing is though, the statement stands because as far as a user experience is concerned, Games For Windows Live wholly fails to deliver on it's premise of providing seamless interaction between itself, the user and the game. I've seen numerous rants about GFWL and I've always thought they were a little harsh, however I now find myself a fully paid up hater. My first experience of GFWL was, like many others, with Gears Of War (PC). A competent 3rd person shooter that by the end I was playing simply to finish and complete the story rather than any real desire to keep playing. When every now and then a little achievement box appeared it was fine, I wasn't particularly interested in the achievements, they're not something that I have any drive to collect. I kind of regard them like the Panini football stickers. I collected them as a kid and if I was still ogling pictures of Sam Fox and listening to Adam & The Ants I'm sure I'd want to collect them now, but I play games for entertainment and any sense of competition or need to collect artificial trinkets has long since left my old and weary frame. So why do I now hate GFWL? Fallout 3 (PC) is why. Fallout 3, a little slice of gaming heaven. I've been lost in the wastelands of post apocalyptic Washington DC for weeks and I have loved every second of it. Most of the time I've resisted using the fast travel system to move between discovered locations because I am feeling that lone man in the wilderness vibe, and that includes the trek and any pitfalls it may encompass. It was a little irritating therefore to have achievement boxes popping up periodically as while it's okay for a shooter, Fallout 3 is an RPG at heart and those moments break the bond between me and the environment I had completely given myself over to. Not to worry though, at the end of the day that's what the developers decided to do and as everything else they've done is right I can accept their decision for the achievements too. So why my sudden allegiance to the “GFWL must be destroyed” brigade? For that we must journey back to a time of innocence. When men fought great beasts to secure their family's food and shelter, about 8 weeks ago. I had a problem following a Windows update that left me unable to update further. Remote connection from a Microsoft tech' bod resulted in him telling me is was basically screwed and to reinstall the OS. My PC is used for a multitude of sins only one of which is gaming and at that time I had numerous personal projects on the go and so wasn't in a position to wipe it all there and then. So while I'm finishing my bits off I'm playing Fallout 3. Fallout 3 being a GFWL game wants me to log in to GFWL when I play, but GFWL has an update it wants installed but with all my update features AWOL and no way to replace them without a reinstall of the OS it can't, so it logs me out but still used the GFWL account details for my save games. That's fine, I have no problem with it so far. Over the past couple of days, I've finished all the previous odds and sods I was doing, I've backed up everything of any remote significance and I've formatted and reinstalled my OS, with the obligatory 24 hours of then getting all the hotfixes, service pack and more hotfixes. Reinstalled Steam and all my Steam games, and reinstalled Fallout 3 and copied over my save games. Why then, when I launch the game can I not access my previous saves? Why does it want me to create an offline account in order for me to continue my game? A bit of Googleing later and it appears the fix it to download the GFWL client separately and install it and sure enough a reboot later and all seems well. Indeed the new interface is not wholly unpleasant and it looks like Microsoft may be finally learning from Valve's example and Steam, except ,where are all these immersion breaking achievements I've collected while wandering the wastes? It would appear that because I wasn't connected to the GFWL service when those achievements were unlocked, they aren't saved or credited. They are lost. Gone. Vanquished. I have to ask then, why have them in the first place? If achievements in an offline game have no value, what is their point? Surely the unlocking of the achievements would be part of the save game and on connecting to the GFWL service the appropriate records updated? Is that so hard?

Like I said, I'm not an achievement seeker in games and I have no great desire to see and collect them all, however, having forced them upon me and in the process breaking, all be it fleetingly, my immersion, to now simply cast them aside is as insulting as it is careless. I hate you Games for Windows Live. You made me want achievements.